

The changes in bullet penetration mean that choosing your weapon has taken on a new level of importance. There are 11 new weapons in Vegas 2, and some of the existing weapons have been tweaked-the shotgun reload speed, for example, has been increased from somewhat sluggish to a speedy half-second between shots. Rest assured that the graphics certainly looked promising. One important aspect for Ubisoft in developing Vegas 2 was to make sure there was no reduction in graphics quality in multiplayer games. Downloadable content was strongly hinted at, but there is no official word as yet.īecause Vegas 2 uses the same Unreal Engine used in the first game, Ubisoft has been able to spend more development time improving the artificial intelligence, graphics, and multiplayer experience. The final version will be out in stores on March 14 in Europe and will support up to 16 players, online and offline, on the PlayStation 3, Xbox 360, and PC. We played a near-final build on the Xbox 360. Ubisoft has tweaked the cooperative campaign mode and added a series of multiplayer modes with Vegas 2. New maps have been included in RSV2 including this frantic one dubbed Villa. We recently caught up with Ubisoft Montreal's game designer Philippe Therien in London, and he took us through some of the new additions to the multiplayer side of the game.

Not long ago we went to Montreal and had a look at the single-player campaign, but we hadn't seen the multiplayer mode until now. Rainbow Six Vegas 2 was under wraps until recently and is now just around the corner.


When we reviewed Tom Clancy's Rainbow Six Vegas back in 2006, one of the things that stood out was a rewarding multiplayer experience, something that has been tacked on as an afterthought in some shooters.
